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Makes Tagged "systems"

All systems go! – 2015 Make Cycle #4

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Created July 14, 2015 by Kim Douillard, Janet Ilko, Janis Jones, and Abby Robles San Diego Area Writing Project • 3220 views • 1 examples • 0 tutorials

All systems go! – 2015 Make Cycle #4

According to the dictionary, a system is “a group of interacting, interrelated, interdependent elements forming a complex whole.” There are many types of systems: human, behavioral, natural, technological, mechanical, mathematical, political, social, financial, transit, etc. In this make, we invite you to document, analyze and reflect on the variety of systems that influence your life personally and/or professionally. Use your creativity to document an existing system, access your ingenuity to improve an existing system or use your imagination to develop a unique new system and design a novel way to explain it. How can you document a system that serves… Read more »

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Level Up Your Game Design! – 2015 Make Cycle #3

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Created July 7, 2015 by Paula Escuadra, Evan Rushton, and Lori Stone GlassLab, Inc. • 2466 views • 0 examples • 3 tutorials

Level Up Your Game Design! – 2015 Make Cycle #3

For this Make Cycle, we invite you to use game design to analyze, remediate, and reflect on complex systems. You may ask – why game design? The systems within which we operate can be difficult to understand – and even more so, difficult to discuss. Games – in all their forms – are engaging tools for experimentation. As dynamic and interactive works of art, games can inspire us to tackle and engage with complexity. Plus, games, and the ways in which they are designed, enable us to experiment and have fun with failure: the ability to try, fail, and try… Read more »

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Making a Massive Open Online Game

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Created by Kevin Hodgson • 1981 views • 0 examples • 0 tutorials

Making a Massive Open Online Game

When people are dispersed over the world, and the Internet is the only connection between them, creating a game where many people can play together is tricky. The idea behind an open online game is that it draws people in with a low entry barrier and helps them discover or forge new connections. With a collaborative document such as Google Docs or Hackpad, you can design a game with ideas built around a connected scavenger hunt. Inclusion of a simple tally sheet provides a sense of community, even if the score itself is not the point. This kind of open… Read more »

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