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Makes Tagged "game"

Level Up Your Game Design! – 2015 Make Cycle #3

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Created July 7, 2015 by Paula Escuadra, Evan Rushton, and Lori Stone GlassLab, Inc. • 1927 views • 0 examples • 3 tutorials

Level Up Your Game Design! – 2015 Make Cycle #3

For this Make Cycle, we invite you to use game design to analyze, remediate, and reflect on complex systems. You may ask – why game design? The systems within which we operate can be difficult to understand – and even more so, difficult to discuss. Games – in all their forms – are engaging tools for experimentation. As dynamic and interactive works of art, games can inspire us to tackle and engage with complexity. Plus, games, and the ways in which they are designed, enable us to experiment and have fun with failure: the ability to try, fail, and try… Read more »

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Creative Commons: A Radical Resource for the Classroom

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Created by Jill Dawson • 1847 views • 0 examples • 0 tutorials

Creative Commons: A Radical Resource for the Classroom

This is an interactive lesson that teaches about the various Creative Commons licenses using drag and drop games. I created it in Captivate.

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Making a Massive Open Online Game

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Created by Kevin Hodgson • 1609 views • 0 examples • 0 tutorials

Making a Massive Open Online Game

When people are dispersed over the world, and the Internet is the only connection between them, creating a game where many people can play together is tricky. The idea behind an open online game is that it draws people in with a low entry barrier and helps them discover or forge new connections. With a collaborative document such as Google Docs or Hackpad, you can design a game with ideas built around a connected scavenger hunt. Inclusion of a simple tally sheet provides a sense of community, even if the score itself is not the point. This kind of open… Read more »

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Creating a game out of survey software- WKU Library Game

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Created July 2, 2014 by Charlie @cjgberg • 1817 views • 0 examples • 0 tutorials

Creating a game out of survey software- WKU Library Game

In the spring of 2014 the undergraduate computing club at my university and their faculty mentors announced a Game Festival and solicited contributions. I wanted the Library to be involved, but lacking hardcore programming skills, I went at this from another direction: use an off the shelf tool in a totally unique way. Knowing the interactive attributes of the Qualtrics survey software, I invoked them to create a “Library Game” akin to shelving books…putting things in order. The story of the game is presented here: http://goo.gl/xrdBoj A link to the game is at the end of the presentation.

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