a brief video using Google Story Maker – inviting lurkers and everyone to jump in at whatever their comfort level!
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a brief video using Google Story Maker – inviting lurkers and everyone to jump in at whatever their comfort level!
For the Games Week, we created a collaborative Jeopardy game. Jeopardy Labs‘ version keeps track of the score once the user/host determines whether a player’s answer is correct.
In the spring of 2014 the undergraduate computing club at my university and their faculty mentors announced a Game Festival and solicited contributions. I wanted the Library to be involved, but lacking hardcore programming skills, I went at this from another direction: use an off the shelf tool in a totally unique way. Knowing the interactive attributes of the Qualtrics survey software, I invoked them to create a “Library Game” akin to shelving books…putting things in order. The story of the game is presented here: http://goo.gl/xrdBoj A link to the game is at the end of the presentation.
Here is my “Where to” Make. Made it my own by creating a project to share with my school community, to encourage students to read over the summer. Summer reading can happen anywhere! I started out with WeVideo but after several tries found that creating slides in Keynote, exporting to iPhoto and creating a movie from my slideshow worked best for me. I licensed this as all rights reserved because I used images from Britannica Image Quest. Our school district pays for this resource so I am licensed to use the images for educational use, but I do not have… Read more »
You know your students play them. You might be a gamer, too, particularly as the world of mobile technology has brought apps like Candy Crush and Angry Birds into our phones. But where does one even begin when it come to teaching video game design? Gamestar Mechanic is one site that is constructed for the very purpose of teaching game design to young people. With the use of “quests” to teach game design and tools to build and publish video games, Gamestar Mechanic is a solid introduction to the world of gaming.
CLMOOC 2014 Make Cycle #3 is all about games. And the games we are considering are ones taken from the widest continuum imaginable: childhood games, board games, made up games, online games, World Cup games and the greatest meta-game of all—telling stories about games. Games and gaming have burst into the learner zeitgeist over the last several years marked by the coining of the term “gamification” in education circles. Game sales are bigger than movie box office revenue worldwide. Game apps can create overnight millionaires. But games are also intimate and unconcerned with big bucks. Often they are about narrative…. Read more »
You can make an animated video using PowToon. PowToon has a few versions. The free and education versions have a logo in the bottom corner and limit the ways you can share and download. I haven’t found it to be a limitation for educational use. I gave this a difficulty rating of 4 because it has a learning curve. Once you figure out how to move and adjust the various factors, it is not difficult, just easy to lose hours of time fiddling with it.
Want to show up in photos with cool people? Put yourself into their photos with Pixlr Editor.
Many young writers have trouble crystallizing their character’s main desire, secret, fear, or conflict, and how that connects to their play or story at large. This activity uses the structure of memes to help writers begin to hone in on that concept though the use of “meme sticky notes” or “meme portraits.” Version #1 – For Groups To do this activity with a group… 1. Select a meme with a formula that beneficial for exploring character. For example, the Morpheus meme, “What if I told you…” is a great meme to use if you’d like participants to explore character through… Read more »
“Thinglink” is a useful free application for creating interactive stories. It allows the user to visualize a “suite” of related ideas that also come together to represent a unified concept. When you use Thinglink, you choose one visual representation, and then identify “nodes” on that image in order to hyperlink those nodes to other media. I used this app for Make Cycle #1 (2014) in order to create a more conceptual “How to….”. I have been thinking about creativity a lot lately – how to nurture it, and how to live by it. Thinglink was a perfect way to represent… Read more »